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canadian1971
CKA Elite
Posts: 3588
Posted: Sun Dec 03, 2006 8:13 pm
dubyah dubyah: $1: Ok.....drop all pending trades EXCEPT the one where you get Iron and Silver. Your coal plus his Iron makes Steel.....a handy little bonus resource that is needed to obtain other bonus resources. You may want to consider dropping the trade for Sugar and Silver. If you get the trade for Iron and Silver and you dont need Sugar for anything then you might as well open up another trade slot and try and get some Gems from someone...that would give you another bonus resource. I already accepted the wine/iron trade deal and I got the steel. Oh well.. Jeebuzland is doing well. Here's a question about your nifty $$ for tech scheme - if I was to buy 50 tech now and sell it for whatever amount, doesn't it mean that my tech is going to cost a lot more when I eventually do begin to purchase it for myself? The pricing is not explained very clearly on the CN website. It seems that each level of tech costs $9,500... Does that mean that the 2nd level tech costs $19,000? The third, $28,500, etc...? If I was to buy 50 tech and then sell them, wouldn't my first tech that I keep cost a pantload? I don't know that it is a wise decision... W.
OK...as per trade. You may have steel but if you went the other way, with the guy who had iron and silver you still would have had steel and could have set your self up for fine jewelry...oh well no matter.
As for the tech....the cost goes by how much you have. The more you have the more it costs.
You have 0 tech
You make a tech deal and receive 1.2 mil and must buy 50 tech
(these numbers are just an example)
First 10 tech bought costs 45k
Second 10 tech costs 100k
Third 10 tech costs 150k
Fourth 10 tech costs 250k
Fifth 10 tech costs 450 k
You make tech deal offering 50 tech to whoever and wait until it is accepted and you have 0 tech(or whatever wee little number it may have been) When you goto purchase 10 tech it would cost 45k.
Good for nations who need less than 50 tech....I got 20 and it says my "technology is first rate and its citizens marvel at the astonishing advancements within their nation." So I figure I'm good eh.
Edit....for the younger nations I would advise that you buy buy buy infra and keep your population density down. I went nuts and bought a load of infra the last tech deal I made and my population took off by about 700.....at 20 bucks a pop thats a load of taxes.
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dubyah
Active Member
Posts: 349
Posted: Sun Dec 03, 2006 9:13 pm
Thanks for the info. So, if I trade tech for cash, I do not keep the tech, right? If I buy 50 tech and then sell 50 tech, I will have 0 tech, yes? Or is it something that is shared?
Also, I found a message board all about tech for cash trades:
http://z10.invisionfree.com/CN_Buy_and_ ... howforum=2
It would seem that you need a third party to transfer the funds for you. It seems that it is illegal to take a ton of money, buy tech, and give the tech to the purchaser... Does it have to go through a third party?
W.
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Posts: 23084
Posted: Mon Dec 04, 2006 12:25 pm
camerontech camerontech: sure no one wants an alliance? i keep getting attacked, we need to start a CKA version of NATO or something, except with no caveats
We had a CKA alliance, but when started, there was only 6 of us, so we decided on strength in numbers and joined the USN. It's easy and costs you nothing, other than a willingness to help out alliance members. Some of us have found it quite lucrative vis-a-vis tech deals.
There are now about 12 of us in the USN, making up about a quarter of theri strength. In the future, if we get enough CKAers playing this (say 30 or so like we had with NationStates), we could possibily go back and form our own alliance again. But otherwise there are too many jackasses who like to gang up on weaker nations.
My advice is that if you don't want to get attacked, stay in peace mode or just put something in your alliance field (even if you don't really join up). That should discourage the jackals on the site...
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Posts: 23084
Posted: Mon Dec 04, 2006 12:26 pm
dubyah dubyah: Thanks for the info. So, if I trade tech for cash, I do not keep the tech, right? If I buy 50 tech and then sell 50 tech, I will have 0 tech, yes? Or is it something that is shared? Also, I found a message board all about tech for cash trades: http://z10.invisionfree.com/CN_Buy_and_ ... howforum=2It would seem that you need a third party to transfer the funds for you. It seems that it is illegal to take a ton of money, buy tech, and give the tech to the purchaser... Does it have to go through a third party? W.
The most you can sell is 50 tech, but you can't sell 5 tech, so you would actually need 55 tech to sell 50. The reason with the 3rd party is to allow the deal to go through right away instead of waiting for the 10 day waiting period (you can't receive aid from someone more than once every 10 days).
Last edited by bootlegga on Mon Dec 04, 2006 4:52 pm, edited 1 time in total.
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canadian1971
CKA Elite
Posts: 3588
Posted: Mon Dec 04, 2006 12:45 pm
bootlegga bootlegga: camerontech camerontech: sure no one wants an alliance? i keep getting attacked, we need to start a CKA version of NATO or something, except with no caveats We had a CKA alliance, but when started, there was only 6 of us, so we decided on strength in numbers and joined the USN. It's easy and costs you nothing, other than a willingness to help out alliance members. Some of us have found it quite lucrative vis-a-vis tech deals.
*C71 raises hand
That all started when I asked for a loan of 200k...the guys at USN suggested a tech deal so I wouldnt have to pay anything back. My population has swelled by about 1000 people with those two deals....I went nuts and blew it on infra and a little bit of tech....and another 20 miles of land to keep that pop. density down.
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Posts: 65472
Posted: Mon Dec 04, 2006 2:23 pm
Who'd like to try raising their aggregate tax rate to match Canada's (about 60% total with fed, prov, local, and VAT) and then see how happy your people are?
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camerontech
CKA Elite
Posts: 3389
Posted: Mon Dec 04, 2006 3:33 pm
bootlegga bootlegga: camerontech camerontech: sure no one wants an alliance? i keep getting attacked, we need to start a CKA version of NATO or something, except with no caveats We had a CKA alliance, but when started, there was only 6 of us, so we decided on strength in numbers and joined the USN. It's easy and costs you nothing, other than a willingness to help out alliance members. Some of us have found it quite lucrative vis-a-vis tech deals. There are now about 12 of us in the USN, making up about a quarter of theri strength. In the future, if we get enough CKAers playing this (say 30 or so like we had with NationStates), we could possibily go back and form our own alliance again. But otherwise there are too many jackasses who like to gang up on weaker nations. My advice is that if you don't want to get attacked, stay in peace mode or just put something in your alliance field (even if you don't really join up). That should discourage the jackals on the site...
alright im in the USN.
can I call for help if I get attacked?, and will members actually help me out if I need it?
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Posts: 65472
Posted: Mon Dec 04, 2006 4:02 pm
camerontech camerontech: alright im in the USN. can I call for help if I get attacked?, and will members actually help me out if I need it?
I only have 40 troops so far but I'll bleed them dry defending you! 
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camerontech
CKA Elite
Posts: 3389
Posted: Mon Dec 04, 2006 4:38 pm
haha, I got your back too Bart. I have an army of 589 soldiers right now.
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Posts: 65472
Posted: Mon Dec 04, 2006 4:48 pm
camerontech camerontech: haha, I got your back too Bart. I have an army of 589 soldiers right now.
Thanks! It's always good to have friends. ![Beers [BB]](./images/smilies/beers.gif)
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Posts: 23084
Posted: Mon Dec 04, 2006 4:51 pm
camerontech camerontech: can I call for help if I get attacked?, and will members actually help me out if I need it?
The USN will aid any members who are attacked. If you are still getting attacked by others, send them a message telling them you are in an alliance (also change your Alliance field) to warn them off. If they persist in attacking you, post on the USN site and help should be forthcoming.
Those who are aggressors can only expect aid from those who volunteer it (eg. it's only voluntary to help out USN members who attak others).
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canadian1971
CKA Elite
Posts: 3588
Posted: Mon Dec 04, 2006 5:42 pm
United Sovereign Nations' Military Charter
$1: Article I: Offensive War1
This alliance does not support offensive wars in any way shape or form. This does not mean that you are not allowed to declare offensive wars, but that you do so alone without the backing of this alliance. If you are going to start an offensive war, you must remove any mention of United Sovereign Nations from your nation's alliance affiliation, nation bio, and Cybernation's Forum account. A PM must be sent to a member of the Admin Council as well to change your mask here to that of a guest. You will not receive any aid or military help when declaring offensive war. In essence, you become persona non grata by declaring offensive war, and will not be recognized by the United Sovereign Nations as a current member. After you have maintained peace for 72 hours after the end of your offensive war, and any resulting conflicts, you may re-enter the United Sovereign Nations with no penalty. Any member with a government position in United Sovereign Nations that declares offensive war forfeits their postion, and will not be re-instated upon their return.
Failure to follow these guidelines will result in immediate expulsion from United Sovereign Nations, and possible attacks from United Sovereign Nations.
Article II: Defensive War
In order to promote diplomatic solutions, and improve the odds of obtaining due reperations, which is the best solution for all nations involved, any nation that is attacked without provocation must first PM the Minister of Foreign Affairs, Minister of Defense, and their division commander. The attacked nation must also include a tally of losses and estimated cost of replacement in the PM's. They may also post the same information in the USN Barracks, or PM any other members of the High Council or Admin Council if they so desire. The attacked nation may return attacks up to the same number received. No other alliance nation shall declare war or attack the offending nation until permission is granted by the Minister of Defense, Minister of Foreign Affairs, or a member of the Admin Council. Doing so will result in persona non grata status with USN, and assumed responsibility for reperations should the offending nation refuse to pay the reperations due.
Article III: Structure
The military of United Sovereign Nations shall be divided into several divisions based on strength ranges. The Minister of Defense shall determine the best way in which to organize these divisions, and may appoint division commanders to oversee the divisions as needed.
We can't do shit for him yet.......I stress yet.
Start taking numbers camerontech....file the paperwork with the boys at the USN and when we get the word we'll stomp em good for ya.
You just point us in the right direction.
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camerontech
CKA Elite
Posts: 3389
Posted: Mon Dec 04, 2006 6:14 pm
nice, ill look into the USN board, I'm not too familiar with who the defense minister or foregin affairs minister is.
I'm currently involved in an offensive war though, got pissed off cause i kept getting attacked and picked a dude at random to take out my aggression. just sent a peace offer a few hours ago. I'll take my USN alliance affiliation out until I'm back in peace mode, I don't want the USN on my back
I'm ready, anyone needs help I'm there 
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Posts: 42160
Posted: Tue Dec 05, 2006 2:16 am
Anyone have any open trade slots and have gems and or iron? One of my trading partners has disappeared along with some of my income. 
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USCAdad
Forum Elite
Posts: 1550
Posted: Tue Dec 05, 2006 2:18 am
I have gems and lumber what do you have?
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